IS Atlas
jmis·2005년 12월 1일

Moderating Effects of Task Type on Wireless Technology Acceptance

Xiaowen Fang, Susy S. Chan, Jacek Brzeziński, Shuang Xu

Journal of Management Information Systems

314
피인용
23.4
FWCI
11
IS/마케팅/OM 탑저널 피인용
55
IS/마케팅/OM 탑저널 참고문헌
01Abstract

The technology acceptance model (TAM) is one of the most widely used models of information technology (IT) adoption. According to TAM, IT adoption is influenced by two perceptions: usefulness and ease of use. In this study, we extend TAM to the mobile commerce context. We categorize the tasks performed on wireless handheld devices into three categories: (1) general tasks that do not involve transactions and gaming, (2) gaming tasks, and (3) transactional tasks. We propose a unified conceptual model for wireless technology adoption. In this model, task type moderates the effects of four possible determinants: perceived usefulness, perceived ease of use, perceived playfulness, and perceived security. We postulate that, under the mobile context, user intention to perform general tasks that do not involve transactions and gaming is influenced by perceived usefulness and perceived ease of use, user intention to play games is affected by perceived playfulness, and user intention to transact is influenced by perceived usefulness and perceived security. A survey was conducted to collect data about user perception of 12 tasks that could be performed on wireless handheld devices and user intention to use wireless technology. Multiple regression analyses supported the proposed research model.

02연구 흐름

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03비슷한 논문

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04이후 연구

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05선행 연구

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06서지 정보