IS Atlas
ms·1963년 10월 1일

The Acquisition of Experience in a Complex Management Game

William R. Dill, Neil Doppelt

Management Science

53
피인용
2.3
FWCI
0
IS/마케팅/OM 탑저널 피인용
10
IS/마케팅/OM 탑저널 참고문헌
01Abstract

This study was undertaken to evaluate a complex management simulation exercise as an environment for learning. The exercise was the Carnegie Tech Management Game; the players were students in a graduate management program who played the game. Players reported learning many kinds of things from their experience, but learning derived more from interpersonal interactions with other players and with outside groups like boards of directors than from interaction with the game model itself. Players may learn more about recognizing problems for future attention than about solutions of problems that can be applied in new situations. The kinds and amounts of learning vary with the length of game play, with team success or failure, and with individual job assignment on the team. They do not vary with measures of status on the team.

02연구 흐름

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03비슷한 논문

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04이후 연구

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05선행 연구

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06서지 정보