IS Atlas
misq·2026년 1월 31일

Technology Diffusion, Human Capital and Employee Mobility

Milan Miric, Hakan Ozalp

MIS Quarterly

0
피인용
0.0
FWCI
0
IS/마케팅/OM 탑저널 피인용
64
IS/마케팅/OM 탑저널 참고문헌
01Abstract

As new technologies diffuse within an industry, they impact the value of worker skills and, in turn, may influence the mobility of workers between firms in that industry. This effect may be particularly pronounced for individuals with skills that are complementary to these new technologies and therefore in greater demand. In this paper, we investigate the impact of a small set of development tools diffusing within an industry and investigate whether this was associated with an increase in worker mobility for individuals with complementary skills, compared to those with (partly) substitutable ones. Specifically, we studied the diffusion of middleware tools within the video game industry, which made human capital more general by making it industry-specific (rather than firm-specific) and which was complementary to the tasks being performed by creatives (but less so for programmers) in this industry. We exploited the uneven diffusion of these tools across game genres to investigate whether workers experienced greater mobility in the genre where the technologies diffused more broadly. We also found greater mobility between projects that used the same middleware components. We found that the diffusion of these tools was associated with greater mobility for creatives than for programmers. These results are robust to a variety of empirical checks and speak to the impact of broad diffusion of IT tools, which may enable workers to more easily move between companies.

02연구 흐름

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03비슷한 논문

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04이후 연구

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05선행 연구

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06서지 정보