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비디오게임 플랫폼
2편 · 2020 1편, 2026 1편
Ecosystem Competition: Platforms, Subsidiary Markets and Multihoming in the Videogames Industry
ISR
· 2026 · 인용 0 · Ramnath K. Chellappa, Rajiv Mukherjee
Intertemporal Demand Spillover Effects on Video Game Platforms
MS
· 2020 · 인용 56 · Avery Haviv, Yufeng Huang, Nan Li