2022년 1월10편 · 2022년 41편
- Platform Policies and Sellers’ Competition in Agency Selling in the Presence of Online Quality Misrepresentation
- Repeated IT Interruption: Habituation and Sensitization of User Responses
- Effects of Online Crowds on Self-Disclosure Behaviors in Online Reviews: A Multidimensional Examination
- Location-Based Mobile Gaming and Local Depression Trends: A Study of Pokémon Go
- The Power of Introverts: Personality and Intelligence in Virtual Teams
- Deriving Execution Effectiveness of Crowdfunding Projects from the Fundraiser Network
- The Effects of Information Nudges on Consumer Usage of Digital Services under Three-Part Tariffs
- Impact of an Enterprise System Implementation on Job Outcomes: Challenging the Linearity Assumption
- Do Social Dominance-Based Faultlines Help or Hurt Team Performance in Crowdsourcing Tournaments?
- Do Computers Reduce the Value of Worker Persistence?