IS Atlas
ms·1975년 3월 1일

Zero-Sum Games with “Almost” Perfect Information

Jean‐Pierre Ponssard

Management Science

16
피인용
0.0
FWCI
1
IS/마케팅/OM 탑저널 피인용
10
IS/마케팅/OM 탑저널 참고문헌
01Abstract

The present paper generalizes the concept of perfect information to games in which the players, while moving sequentially, remain uncertain about the actual payoff of the game because of an initial chance move. It is proved that the value of such games with “almost” perfect information can still be computed using backward induction in the game tree. The optimal behavioral strategies obtained by a dynamic procedure may, however, require randomization. A typical illustration of such games is poker.

02연구 흐름

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03비슷한 논문

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04이후 연구

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05선행 연구

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06서지 정보