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jmis·2014년 1월 1일

Digital Piracy, Teens, and the Source of Advice: An Experimental Study

Matthew J. Hashim, Karthik Kannan, Sandra Maximiano, Jackie Rees Ulmer

Journal of Management Information Systems

28
피인용
5.1
FWCI
8
IS/마케팅/OM 탑저널 피인용
99
IS/마케팅/OM 탑저널 참고문헌
01Abstract

The objective of our paper is to determine the effect of piracy advice from various sources on the behavior of the music consumer. Specifically, does it matter if the source of advice has a stake in the outcome of the piracy decision? Does it matter if the source of advice has a social tie with the advisee? Accordingly, we conduct a laboratory experiment using teenagers and their parents as subjects, increasing the realism of the context by sampling potential pirates and their parents. Treatments represent various sources of piracy advice (e.g., the teen's parent, a record label, or an external regulator). Subjects make decisions playing our new experimental game—The Piracy Game—extended from the volunteer's dilemma literature. Interestingly, subjects respond negatively to advice from record labels over time, purchasing fewer songs as compared to other sources such as the subject's parent. The existence of a social tie between the adviser and the subject assists in mitigating piracy, especially when a parent is facing potential penalties due to his or her child's behavior. An external regulator, having no social tie or stake in the decision, provides the least credible source of advice, leading to the greatest amount of piracy. Our analyses not only provide managerial insights but also develop theoretical understanding of the role of social ties in the context of advice.

02연구 흐름

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03비슷한 논문

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04이후 연구

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05선행 연구

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06서지 정보