81
논문
4,088
피인용 합
2005
첫 논문
2026
최근 논문
01저널·주제·방법
02소속·공저
20052010201520202025
소속
University of Washington2005–2026 · 76편
Tsinghua University2017–2018 · 4편
불러오는 중…
03논문
81편
- Can ChatGPT Kill User-Generated Q&A Platforms?
- Debiasing ML- or AI-Generated Regressors in Partially Linear Models
- Is Digital Reading Resilient to Air Pollution?
- The Interplay of Opinions and Behavior in Social Trading: The Dynamics of Early Cryptocurrency Adoption
- Learning to Be Proficient? A Structural Model of User Dynamic Engagement in eHealth Behavioral Interventions
- Emotions in Online Content Diffusion
- When Emotion AI Meets Strategic Users
- Investor Learning in Crowdfunded Supply Chain Finance Markets
- When to Broadcast? Inventory Disclosure Policies for Online Sales of Limited Inventory
- Toward a Fairness-Aware Scoring System for Algorithmic Decision-Making
- A Blessing or a Curse: The Impact of Sampling in Crowdfunding Market
- Social Media Sponsorship: Metrics and Strategies for Finding the Right Content Creator-Sponsor Matches
- Learning When Reading: Evidence from an Online Mobile Reading Platform
- The Impact of Digital Profile Enrichment on Charitable Giving on Social Networking Sites
- The Pleasant Visual Path to Review Helpfulness: Picture-Evoked Emotional Valence and Picture-Text Alignment
- Political Consumerism and the Emergence of Rare Information on User-Generated Content Platforms
- The Effects of the FTC Policy and Affiliation Disclosures on Product Review Video Engagement: Evidence from YouTube
- Does Virtual Reality Help Property Sales? Empirical Evidence from a Real Estate Platform
- Understanding Lenders’ Investment Behavior in Online Peer-to-Peer Lending: A Construal Level Theory Perspective
- Understanding Volunteer Crowdsourcing from a Multiplex Perspective
- To Partner or Not to Partner? The Partnership Between Platforms and Data Brokers in Two-Sided Markets
- Tapping into User Effort? Improving Referral Outcomes in Crowdfunding Markets
- Flow of the Game: A Hidden Markov Model of Player Engagement in Online Mobile Games
- Effects of Scarcity-Induced Demand on Crowdfunding Market
- Unifying Algorithmic and Theoretical Perspectives: Emotions in Online Reviews and Sales
- When Images Backfire: The Effect of Customer-Generated Images on Product Rating Dynamics
- Spoiled for Choice? Personalized Recommendation for Healthcare Decisions: A Multiarmed Bandit Approach
- Are Neighbors Alike? A Semisupervised Probabilistic Collaborative Learning Model for Online Review Spammers Detection
- Provision of helpful review videos: Effects of video characteristics on perceived helpfulness
- Know Your Firm: Managing Social Media Engagement to Improve Firm Sales Performance
- Social Trading, Communication, and Networks
- Does Help Help? An Empirical Analysis of Social Desirability Bias in Ratings
- Delivering Healthcare Through Teleconsultations: Implications for Offline Healthcare Disparity
- Gamified Challenges in Online Weight-Loss Communities
- Managing contributor performance in knowledge‐sharing communities: A dynamic perspective
- Microblogging Replies and Opinion Polarization: A Natural Experiment
- How Is Mobile User Behavior Different? A Hidden Markov Model of Cross-Mobile Application Usage Dynamics
- Value of Information Sharing via Ride-Hailing Apps: An Empirical Analysis
- Platform Refund Insurance or Being Cast Out: Quantifying the Signaling Effect of Refund Options in the Online Service Marketplace
- Actions speak louder than words: Imputing users’ reputation from transaction history
- What’s in a “Username”? The Effect of Perceived Anonymity on Herding in Crowdfunding
- Freemium Pricing in Digital Games with Virtual Currency
- Competitive Entry of Information Goods Under Quality Uncertainty
- Show Me the Money: The Economic Impact of Membership-Based Free Shipping Programs on E-Tailers
- Discount Schemes for the Preemptible Service of a Cloud Platform with Unutilized Capacity
- Learning to Be Creative: A Mutually Exciting Spatiotemporal Point Process Model for Idea Generation in Open Innovation
- The Impact of Subscription Reciprocity on Charitable Content Creation and Sharing: Evidence from Twitter on Giving Tuesday
- The Signaling Effect of Sampling Size in Physical Goods Sampling Via Online Channels
- Turn Your Online Weight Management from Zero to Hero: A Multidimensional, Continuous-Time Evaluation
- Competition and Distortion: A Theory of Information Bias on the Peer-to-Peer Lending Market
- An Empirical Analysis of Seller Advertising Strategies in an Online Marketplace
- When Online Lending Meets Real Estate: Examining Investment Decisions in Lending-Based Real Estate Crowdfunding
- Cloud Services vs. On-Premises Software: Competition Under Security Risk and Product Customization
- An Empirical Study of the Dynamic and Differential Effects of Prefunding
- Optimizing Two-Sided Promotion for Transportation Network Companies: A Structural Model with Conditional Bayesian Learning
- Using User- and Marketer-Generated Content for Box Office Revenue Prediction: Differences Between Microblogging and Third-Party Platforms
- An Empirical Study of Free Product Sampling and Rating Bias
- Impact of Live Chat on Purchase in Electronic Markets: The Moderating Role of Information Cues
- How Mega Is the Mega? Exploring the Spillover Effects of WeChat Using Graphical Model
- Investor Platform Choice: Herding, Platform Attributes, and Regulations
- Who Wants Consumers to Be Informed? Facilitating Information Disclosure in a Distribution Channel
- Shared Minds: How Patients Use Collaborative Information Sharing via Social Media Platforms
- When Ignorance Can Be Bliss: Organizational Structure and Coordination in Electronic Retailing
- Disconfirmation Effect on Online Rating Behavior: A Structural Model
- The Consensus Effect in Online Health-Care Communities
- Online Cash-back Shopping: Implications for Consumers and e-Businesses
- Contracting Models for P2P Content Distribution
- Quality of Service Based Pricing Schemes for Content Sharing in Peer‐to‐Peer Networks
- Influentials, Imitables, or Susceptibles? Virality and Word-of-Mouth Conversations in Online Social Networks
- Duopoly Pricing Strategy for Information Products with Premium Service: Free Product or Bundling?
- Do I Follow My Friends or the Crowd? Information Cascades in Online Movie Ratings
- Network Dynamics: How Can We Find Patients Like Us?
- Feeling Blue? Go Online: An Empirical Study of Social Support Among Patients
- Leveraging Philanthropic Behavior for Customer Support: The Case of user Support Forums
- Effects of Different Types of Free Trials and Ratings in Sampling of Consumer Software: An Empirical Study
- Social Networks and the Diffusion of User-Generated Content: Evidence from YouTube
- Cooperative Cashing? An Economic Analysis of Document Duplication in Cooperative Web Caching
- A Hidden Markov Model of Developer Learning Dynamics in Open Source Software Projects
- Developer Heterogeneity and Formation of Communication Networks in Open Source Software Projects
- Diffusion Models for Peer-to-Peer (P2P) Media Distribution: On the Impact of Decentralized, Constrained Supply
- Allocating Spending Between Advertising and Information Technology in Electronic Retailing
04합친 기록
- A5037984091Yong Tan · 76편 · ORCID · 대표 기록
- A5056063381Tan Yong · 1편 · same name + years + field + institution
- A5086639381Yong Tan · 1편 · same name + years + field + institution
- A5122903692Yong Tan · 3편 · same name + years + field + institution