01이 칸의 논문
- Lost Time in Crowdsourcing Contests
- Framing of Seeker-Generated Information and New Solver Participation in Open Innovation Contests: An Empirical Analysis of the Temporal Effects
- The Curse of Experience in Creative Crowdsourcing Contests and Contest Searches as a Remedy
- Sponsored Tasks and Solver Participation in Crowdsourcing Contests
- An Examination of the Dynamics of Crowdsourcing Contests: Role of Feedback Type
- Do Social Dominance-Based Faultlines Help or Hurt Team Performance in Crowdsourcing Tournaments?
- Winning by Learning? Effect of Knowledge Sharing in Crowdsourcing Contests
- Competing Tasks and Task Quality: An Empirical Study of Crowdsourcing Contests
- Effect of Crowd Voting on Participation in Crowdsourcing Contests
- Managing the Crowds: The Effect of Prize Guarantees and In-Process Feedback on Participation in Crowdsourcing Contests
- Jack of All, Master of Some: Information Network and Innovation in Crowdsourcing Communities
- A Structural Analysis of the Role of Superstars in Crowdsourcing Contests
- Adopting Seekers’ Solution Exemplars in Crowdsourcing Ideation Contests: Antecedents and Consequences
- Salience Bias in Crowdsourcing Contests
02같은 주제, 다른 방법
- Game for Brainstorm: The Impact of a Badge System on Knowledge Sharing
- An Empirical Study of Strategic Opacity in Crowdsourced Evaluations
- Cash or Non-Cash? Exploring Ideators’ Incentive Preferences in Crowdsourcing Contests
- Does David Make A Goliath? Impact of Rival’s Expertise Signals on Online User Engagement
- Explaining the Outcomes of Social Gamification: A Longitudinal Field Experiment
- Motivating User-Generated Content: The Unintended Consequences of Incentive Thresholds
- Clocking in or Not? Optimal Design of a Novel Gamified Business Model in Online Learning
- How Information Contributed After an Idea Shapes New High-Quality Ideas in Online Ideation Contests
- The Impact of Social Reputation Features in Innovation Tournaments: Evidence from a Natural Experiment
- Motivating the Motivationally Diverse Crowd: Social Value Orientation and Reward Structure in Crowd Idea Generation