2022년 3월15편 · 2022년 102편
- Digital Multisided Platforms and Women’s Health: An Empirical Analysis of Peer-to-Peer Lending and Abortion Rates
- Could Gamification Designs Enhance Online Learning Through Personalization? Lessons from a Field Experiment
- Handling Missing Values in Information Systems Research: A Review of Methods and Assumptions
- Getting Personal: A Deep Learning Artifact for Text-Based Measurement of Personality
- Trial-Period Technostress: A Conceptual Definition and Mixed-Methods Investigation
- The Impact of Social Reputation Features in Innovation Tournaments: Evidence from a Natural Experiment
- Augmenting Password Strength Meter Design Using the Elaboration Likelihood Model: Evidence from Randomized Experiments
- sDTM: A Supervised Bayesian Deep Topic Model for Text Analytics
- Are You What You Tweet? The Impact of Sentiment on Digital News Consumption and Social Media Sharing
- The Path to Hedonic Information System Use Addiction: A Process Model in the Context of Social Networking Sites
- Analyzing the Impact of Public Buyer–Seller Engagement During Online Auctions
- How Network Embeddedness Affects Real-Time Performance Feedback: An Empirical Investigation
- Identification of Causal Mechanisms from Randomized Experiments: A Framework for Endogenous Mediation Analysis
- Generalizing the Information Systems Artifact
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Acknowledgment to Reviewers (2021)
방법개념·이론 개발