IS Atlas
isr·2018년 3월 7일

Salience Bias in Crowdsourcing Contests

Ho Cheung Brian Lee, Sulin Ba, Xinxin Li, Jan Stallaert

Information Systems Research

89
피인용
12.0
FWCI
21
IS/마케팅/OM 탑저널 피인용
41
IS/마케팅/OM 탑저널 참고문헌
01Abstract

Crowdsourcing relies on online platforms to connect a community of users to perform specific tasks. However, without appropriate control, the behavior of the online community might not align with the platform’s designed objective, which can lead to an inferior platform performance. This paper investigates how the feedback information on a crowdsourcing platform and systematic bias of crowdsourcing workers can affect crowdsourcing outcomes. Specifically, using archival data from the online crowdsourcing platform Kaggle, combined with survey data from actual Kaggle contest participants, we examine the role of a systematic bias, namely, the salience bias, in influencing the performance of the crowdsourcing workers and how the number of crowdsourcing workers moderates the impact of the salience bias on the outcomes of contests. Our results suggest that the salience bias influences the performance of contestants, including the winners of the contests. Furthermore, the number of participating contestants may attenuate or amplify the impact of the salience bias on the outcomes of contests, depending on the effort required to complete the tasks. Our results have critical implications for crowdsourcing firms and platform designers. The online appendix is available at https://doi.org/10.1287/isre.2018.0775 .

02연구 흐름

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03비슷한 논문

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04이후 연구

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05선행 연구

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06서지 정보