Trends·집단혁신
크라우드소싱 아이디어
OpenAlex: Open Source Software Innovations, Experimental Behavioral Economics Studies, Educational Games and Gamification
16
논문
1
최근 3년
×0.64
비중 변화
01허브 논문
- Social Loss Aversion and Optimal Contest Design
- Consumer Value-Maximizing Sweepstakes and Contests
- The Value of Marketing Crowdsourced New Products as Such: Evidence from Two Randomized Field Experiments
- Improving Online Idea Generation Platforms and Customizing the Task Structure on the Basis of Consumers' Domain-Specific Knowledge
- Design Crowdsourcing: The Impact on New Product Performance of Sourcing Design Solutions from the “Crowd”
- How Does Team Composition Affect Effort in Contests? A Theoretical and Experimental Analysis
- Tournaments to Crowdsource Innovation: The Role of Moderator Feedback and Participation Intensity
- Focus! Creative Success is Enjoyed through Restricted Choice
02최근 주목 논문
2024–2026
04방법 구성
05저널 구성
101편
MS23ISR18POM17MISQ11JMIS11JMR7JM7MSOM5MKSCI2